state.h 6.6 KB

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  1. /*
  2. * Copyright (c) 2011-2012 The Chromium OS Authors.
  3. * SPDX-License-Identifier: GPL-2.0+
  4. */
  5. #ifndef __SANDBOX_STATE_H
  6. #define __SANDBOX_STATE_H
  7. #include <config.h>
  8. #include <stdbool.h>
  9. #include <linux/stringify.h>
  10. /**
  11. * Selects the behavior of the serial terminal.
  12. *
  13. * If Ctrl-C is processed by U-Boot, then the only way to quit sandbox is with
  14. * the 'reset' command, or equivalent.
  15. *
  16. * If the terminal is cooked, then Ctrl-C will terminate U-Boot, and the
  17. * command line will not be quite such a faithful emulation.
  18. *
  19. * Options are:
  20. *
  21. * raw-with-sigs - Raw, but allow signals (Ctrl-C will quit)
  22. * raw - Terminal is always raw
  23. * cooked - Terminal is always cooked
  24. */
  25. enum state_terminal_raw {
  26. STATE_TERM_RAW_WITH_SIGS, /* Default */
  27. STATE_TERM_RAW,
  28. STATE_TERM_COOKED,
  29. STATE_TERM_COUNT,
  30. };
  31. struct sandbox_spi_info {
  32. const char *spec;
  33. struct udevice *emul;
  34. };
  35. /* The complete state of the test system */
  36. struct sandbox_state {
  37. const char *cmd; /* Command to execute */
  38. bool interactive; /* Enable cmdline after execute */
  39. bool run_distro_boot; /* Automatically run distro bootcommands */
  40. const char *fdt_fname; /* Filename of FDT binary */
  41. const char *parse_err; /* Error to report from parsing */
  42. int argc; /* Program arguments */
  43. char **argv; /* Command line arguments */
  44. const char *jumped_fname; /* Jumped from previous U_Boot */
  45. uint8_t *ram_buf; /* Emulated RAM buffer */
  46. unsigned int ram_size; /* Size of RAM buffer */
  47. const char *ram_buf_fname; /* Filename to use for RAM buffer */
  48. bool ram_buf_rm; /* Remove RAM buffer file after read */
  49. bool write_ram_buf; /* Write RAM buffer on exit */
  50. const char *state_fname; /* File containing sandbox state */
  51. void *state_fdt; /* Holds saved state for sandbox */
  52. bool read_state; /* Read sandbox state on startup */
  53. bool write_state; /* Write sandbox state on exit */
  54. bool ignore_missing_state_on_read; /* No error if state missing */
  55. bool show_lcd; /* Show LCD on start-up */
  56. enum state_terminal_raw term_raw; /* Terminal raw/cooked */
  57. /* Pointer to information for each SPI bus/cs */
  58. struct sandbox_spi_info spi[CONFIG_SANDBOX_SPI_MAX_BUS]
  59. [CONFIG_SANDBOX_SPI_MAX_CS];
  60. };
  61. /* Minimum space we guarantee in the state FDT when calling read/write*/
  62. #define SANDBOX_STATE_MIN_SPACE 0x1000
  63. /**
  64. * struct sandbox_state_io - methods to saved/restore sandbox state
  65. * @name: Name of of the device tree node, also the name of the variable
  66. * holding this data so it should be an identifier (use underscore
  67. * instead of minus)
  68. * @compat: Compatible string for the node containing this state
  69. *
  70. * @read: Function to read state from FDT
  71. * If data is available, then blob and node will provide access to it. If
  72. * not (blob == NULL and node == -1) this function should set up an empty
  73. * data set for start-of-day.
  74. * @param blob: Pointer to device tree blob, or NULL if no data to read
  75. * @param node: Node offset to read from
  76. * @return 0 if OK, -ve on error
  77. *
  78. * @write: Function to write state to FDT
  79. * The caller will ensure that there is a node ready for the state. The
  80. * node may already contain the old state, in which case it should be
  81. * overridden. There is guaranteed to be SANDBOX_STATE_MIN_SPACE bytes
  82. * of free space, so error checking is not required for fdt_setprop...()
  83. * calls which add up to less than this much space.
  84. *
  85. * For adding larger properties, use state_setprop().
  86. *
  87. * @param blob: Device tree blob holding state
  88. * @param node: Node to write our state into
  89. *
  90. * Note that it is possible to save data as large blobs or as individual
  91. * hierarchical properties. However, unless you intend to keep state files
  92. * around for a long time and be able to run an old state file on a new
  93. * sandbox, it might not be worth using individual properties for everything.
  94. * This is certainly supported, it is just a matter of the effort you wish
  95. * to put into the state read/write feature.
  96. */
  97. struct sandbox_state_io {
  98. const char *name;
  99. const char *compat;
  100. int (*write)(void *blob, int node);
  101. int (*read)(const void *blob, int node);
  102. };
  103. /**
  104. * SANDBOX_STATE_IO - Declare sandbox state to read/write
  105. *
  106. * Sandbox permits saving state from one run and restoring it in another. This
  107. * allows the test system to retain state between runs and thus better
  108. * emulate a real system. Examples of state that might be useful to save are
  109. * the emulated GPIOs pin settings, flash memory contents and TPM private
  110. * data. U-Boot memory contents is dealth with separately since it is large
  111. * and it is not normally useful to save it (since a normal system does not
  112. * preserve DRAM between runs). See the '-m' option for this.
  113. *
  114. * See struct sandbox_state_io above for member documentation.
  115. */
  116. #define SANDBOX_STATE_IO(_name, _compat, _read, _write) \
  117. ll_entry_declare(struct sandbox_state_io, _name, state_io) = { \
  118. .name = __stringify(_name), \
  119. .read = _read, \
  120. .write = _write, \
  121. .compat = _compat, \
  122. }
  123. /**
  124. * Gets a pointer to the current state.
  125. *
  126. * @return pointer to state
  127. */
  128. struct sandbox_state *state_get_current(void);
  129. /**
  130. * Read the sandbox state from the supplied device tree file
  131. *
  132. * This calls all registered state handlers to read in the sandbox state
  133. * from a previous test run.
  134. *
  135. * @param state Sandbox state to update
  136. * @param fname Filename of device tree file to read from
  137. * @return 0 if OK, -ve on error
  138. */
  139. int sandbox_read_state(struct sandbox_state *state, const char *fname);
  140. /**
  141. * Write the sandbox state to the supplied device tree file
  142. *
  143. * This calls all registered state handlers to write out the sandbox state
  144. * so that it can be preserved for a future test run.
  145. *
  146. * If the file exists it is overwritten.
  147. *
  148. * @param state Sandbox state to update
  149. * @param fname Filename of device tree file to write to
  150. * @return 0 if OK, -ve on error
  151. */
  152. int sandbox_write_state(struct sandbox_state *state, const char *fname);
  153. /**
  154. * Add a property to a sandbox state node
  155. *
  156. * This is equivalent to fdt_setprop except that it automatically enlarges
  157. * the device tree if necessary. That means it is safe to write any amount
  158. * of data here.
  159. *
  160. * This function can only be called from within struct sandbox_state_io's
  161. * ->write method, i.e. within state I/O drivers.
  162. *
  163. * @param node Device tree node to write to
  164. * @param prop_name Property to write
  165. * @param data Data to write into property
  166. * @param size Size of data to write into property
  167. */
  168. int state_setprop(int node, const char *prop_name, const void *data, int size);
  169. /**
  170. * Initialize the test system state
  171. */
  172. int state_init(void);
  173. /**
  174. * Uninitialize the test system state, writing out state if configured to
  175. * do so.
  176. *
  177. * @return 0 if OK, -ve on error
  178. */
  179. int state_uninit(void);
  180. #endif