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- /* SPDX-License-Identifier: GPL-2.0+ */
- /*
- * (C) Copyright 2010
- * NVIDIA Corporation <www.nvidia.com>
- */
- #ifndef __ASM_ARCH_TEGRA_DISPLAY_H
- #define __ASM_ARCH_TEGRA_DISPLAY_H
- #include <asm/arch-tegra/dc.h>
- /* This holds information about a window which can be displayed */
- struct disp_ctl_win {
- enum win_color_depth_id fmt; /* Color depth/format */
- unsigned bpp; /* Bits per pixel */
- phys_addr_t phys_addr; /* Physical address in memory */
- unsigned x; /* Horizontal address offset (bytes) */
- unsigned y; /* Veritical address offset (bytes) */
- unsigned w; /* Width of source window */
- unsigned h; /* Height of source window */
- unsigned stride; /* Number of bytes per line */
- unsigned out_x; /* Left edge of output window (col) */
- unsigned out_y; /* Top edge of output window (row) */
- unsigned out_w; /* Width of output window in pixels */
- unsigned out_h; /* Height of output window in pixels */
- };
- #endif /*__ASM_ARCH_TEGRA_DISPLAY_H*/
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