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- /* SPDX-License-Identifier: GPL-2.0+ */
- /*
- * (C) Copyright 2010
- * NVIDIA Corporation <www.nvidia.com>
- */
- #ifndef __ASM_ARCH_TEGRA_DISPLAY_H
- #define __ASM_ARCH_TEGRA_DISPLAY_H
- /**
- * Register a new display based on device tree configuration.
- *
- * The frame buffer can be positioned by U-Boot or overridden by the fdt.
- * You should pass in the U-Boot address here, and check the contents of
- * struct fdt_disp_config to see what was actually chosen.
- *
- * @param blob Device tree blob
- * @param default_lcd_base Default address of LCD frame buffer
- * @return 0 if ok, -1 on error (unsupported bits per pixel)
- */
- int tegra_display_probe(const void *blob, void *default_lcd_base);
- /**
- * Return the current display configuration
- *
- * @return pointer to display configuration, or NULL if there is no valid
- * config
- */
- struct fdt_disp_config *tegra_display_get_config(void);
- /**
- * Perform the next stage of the LCD init if it is time to do so.
- *
- * LCD init can be time-consuming because of the number of delays we need
- * while waiting for the backlight power supply, etc. This function can
- * be called at various times during U-Boot operation to advance the
- * initialization of the LCD to the next stage if sufficient time has
- * passed since the last stage. It keeps track of what stage it is up to
- * and the time that it is permitted to move to the next stage.
- *
- * The final call should have wait=1 to complete the init.
- *
- * @param blob fdt blob containing LCD information
- * @param wait 1 to wait until all init is complete, and then return
- * 0 to return immediately, potentially doing nothing if it is
- * not yet time for the next init.
- */
- int tegra_lcd_check_next_stage(const void *blob, int wait);
- /**
- * Set up the maximum LCD size so we can size the frame buffer.
- *
- * @param blob fdt blob containing LCD information
- */
- void tegra_lcd_early_init(const void *blob);
- #endif /*__ASM_ARCH_TEGRA_DISPLAY_H*/
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