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@@ -2,283 +2,412 @@
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Red Black Trees
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Red Black Trees
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(C) 1999 Andrea Arcangeli <andrea@suse.de>
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(C) 1999 Andrea Arcangeli <andrea@suse.de>
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(C) 2002 David Woodhouse <dwmw2@infradead.org>
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(C) 2002 David Woodhouse <dwmw2@infradead.org>
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+ (C) 2012 Michel Lespinasse <walken@google.com>
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* SPDX-License-Identifier: GPL-2.0+
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* SPDX-License-Identifier: GPL-2.0+
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linux/lib/rbtree.c
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linux/lib/rbtree.c
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*/
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*/
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+#define __UBOOT__
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+#include <linux/rbtree_augmented.h>
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+#ifndef __UBOOT__
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+#include <linux/export.h>
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+#else
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#include <ubi_uboot.h>
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#include <ubi_uboot.h>
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-#include <linux/rbtree.h>
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+#endif
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+/*
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+ * red-black trees properties: http://en.wikipedia.org/wiki/Rbtree
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+ *
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+ * 1) A node is either red or black
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+ * 2) The root is black
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+ * 3) All leaves (NULL) are black
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+ * 4) Both children of every red node are black
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+ * 5) Every simple path from root to leaves contains the same number
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+ * of black nodes.
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+ *
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+ * 4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
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+ * consecutive red nodes in a path and every red node is therefore followed by
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+ * a black. So if B is the number of black nodes on every simple path (as per
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+ * 5), then the longest possible path due to 4 is 2B.
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+ *
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+ * We shall indicate color with case, where black nodes are uppercase and red
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+ * nodes will be lowercase. Unknown color nodes shall be drawn as red within
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+ * parentheses and have some accompanying text comment.
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+ */
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-static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
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+static inline void rb_set_black(struct rb_node *rb)
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{
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{
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- struct rb_node *right = node->rb_right;
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- struct rb_node *parent = rb_parent(node);
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-
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- if ((node->rb_right = right->rb_left))
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- rb_set_parent(right->rb_left, node);
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- right->rb_left = node;
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-
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- rb_set_parent(right, parent);
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-
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- if (parent)
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- {
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- if (node == parent->rb_left)
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- parent->rb_left = right;
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- else
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- parent->rb_right = right;
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- }
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- else
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- root->rb_node = right;
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- rb_set_parent(node, right);
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+ rb->__rb_parent_color |= RB_BLACK;
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}
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}
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-static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
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+static inline struct rb_node *rb_red_parent(struct rb_node *red)
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{
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{
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- struct rb_node *left = node->rb_left;
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- struct rb_node *parent = rb_parent(node);
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-
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- if ((node->rb_left = left->rb_right))
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- rb_set_parent(left->rb_right, node);
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- left->rb_right = node;
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-
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- rb_set_parent(left, parent);
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+ return (struct rb_node *)red->__rb_parent_color;
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+}
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- if (parent)
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- {
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- if (node == parent->rb_right)
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- parent->rb_right = left;
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- else
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- parent->rb_left = left;
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- }
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- else
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- root->rb_node = left;
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- rb_set_parent(node, left);
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+/*
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+ * Helper function for rotations:
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+ * - old's parent and color get assigned to new
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+ * - old gets assigned new as a parent and 'color' as a color.
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+ */
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+static inline void
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+__rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
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+ struct rb_root *root, int color)
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+{
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+ struct rb_node *parent = rb_parent(old);
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+ new->__rb_parent_color = old->__rb_parent_color;
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+ rb_set_parent_color(old, new, color);
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+ __rb_change_child(old, new, parent, root);
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}
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}
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-void rb_insert_color(struct rb_node *node, struct rb_root *root)
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+static __always_inline void
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+__rb_insert(struct rb_node *node, struct rb_root *root,
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+ void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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{
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{
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- struct rb_node *parent, *gparent;
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-
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- while ((parent = rb_parent(node)) && rb_is_red(parent))
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- {
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- gparent = rb_parent(parent);
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-
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- if (parent == gparent->rb_left)
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- {
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- {
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- register struct rb_node *uncle = gparent->rb_right;
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- if (uncle && rb_is_red(uncle))
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- {
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- rb_set_black(uncle);
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- rb_set_black(parent);
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- rb_set_red(gparent);
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- node = gparent;
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- continue;
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- }
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+ struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
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+
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+ while (true) {
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+ /*
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+ * Loop invariant: node is red
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+ *
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+ * If there is a black parent, we are done.
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+ * Otherwise, take some corrective action as we don't
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+ * want a red root or two consecutive red nodes.
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+ */
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+ if (!parent) {
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+ rb_set_parent_color(node, NULL, RB_BLACK);
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+ break;
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+ } else if (rb_is_black(parent))
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+ break;
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+
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+ gparent = rb_red_parent(parent);
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+
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+ tmp = gparent->rb_right;
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+ if (parent != tmp) { /* parent == gparent->rb_left */
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+ if (tmp && rb_is_red(tmp)) {
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+ /*
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+ * Case 1 - color flips
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+ *
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+ * G g
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+ * / \ / \
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+ * p u --> P U
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+ * / /
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+ * n N
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+ *
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+ * However, since g's parent might be red, and
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+ * 4) does not allow this, we need to recurse
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+ * at g.
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+ */
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+ rb_set_parent_color(tmp, gparent, RB_BLACK);
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+ rb_set_parent_color(parent, gparent, RB_BLACK);
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+ node = gparent;
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+ parent = rb_parent(node);
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+ rb_set_parent_color(node, parent, RB_RED);
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+ continue;
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}
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}
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- if (parent->rb_right == node)
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- {
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- register struct rb_node *tmp;
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- __rb_rotate_left(parent, root);
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- tmp = parent;
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+ tmp = parent->rb_right;
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+ if (node == tmp) {
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+ /*
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+ * Case 2 - left rotate at parent
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+ *
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+ * G G
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+ * / \ / \
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+ * p U --> n U
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+ * \ /
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+ * n p
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+ *
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+ * This still leaves us in violation of 4), the
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+ * continuation into Case 3 will fix that.
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+ */
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+ parent->rb_right = tmp = node->rb_left;
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+ node->rb_left = parent;
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+ if (tmp)
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+ rb_set_parent_color(tmp, parent,
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+ RB_BLACK);
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+ rb_set_parent_color(parent, node, RB_RED);
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+ augment_rotate(parent, node);
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parent = node;
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parent = node;
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- node = tmp;
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+ tmp = node->rb_right;
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}
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}
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- rb_set_black(parent);
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- rb_set_red(gparent);
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- __rb_rotate_right(gparent, root);
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+ /*
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+ * Case 3 - right rotate at gparent
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+ *
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+ * G P
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+ * / \ / \
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+ * p U --> n g
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+ * / \
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+ * n U
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+ */
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+ gparent->rb_left = tmp; /* == parent->rb_right */
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+ parent->rb_right = gparent;
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+ if (tmp)
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+ rb_set_parent_color(tmp, gparent, RB_BLACK);
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+ __rb_rotate_set_parents(gparent, parent, root, RB_RED);
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+ augment_rotate(gparent, parent);
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+ break;
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} else {
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} else {
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- {
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- register struct rb_node *uncle = gparent->rb_left;
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- if (uncle && rb_is_red(uncle))
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- {
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- rb_set_black(uncle);
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- rb_set_black(parent);
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- rb_set_red(gparent);
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- node = gparent;
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- continue;
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- }
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+ tmp = gparent->rb_left;
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+ if (tmp && rb_is_red(tmp)) {
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+ /* Case 1 - color flips */
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+ rb_set_parent_color(tmp, gparent, RB_BLACK);
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+ rb_set_parent_color(parent, gparent, RB_BLACK);
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+ node = gparent;
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+ parent = rb_parent(node);
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+ rb_set_parent_color(node, parent, RB_RED);
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+ continue;
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}
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}
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- if (parent->rb_left == node)
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- {
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- register struct rb_node *tmp;
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- __rb_rotate_right(parent, root);
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- tmp = parent;
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+ tmp = parent->rb_left;
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+ if (node == tmp) {
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+ /* Case 2 - right rotate at parent */
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+ parent->rb_left = tmp = node->rb_right;
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+ node->rb_right = parent;
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+ if (tmp)
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+ rb_set_parent_color(tmp, parent,
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+ RB_BLACK);
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+ rb_set_parent_color(parent, node, RB_RED);
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+ augment_rotate(parent, node);
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parent = node;
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parent = node;
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- node = tmp;
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+ tmp = node->rb_left;
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}
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}
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- rb_set_black(parent);
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- rb_set_red(gparent);
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- __rb_rotate_left(gparent, root);
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+ /* Case 3 - left rotate at gparent */
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+ gparent->rb_right = tmp; /* == parent->rb_left */
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+ parent->rb_left = gparent;
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+ if (tmp)
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+ rb_set_parent_color(tmp, gparent, RB_BLACK);
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+ __rb_rotate_set_parents(gparent, parent, root, RB_RED);
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+ augment_rotate(gparent, parent);
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+ break;
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}
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}
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}
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}
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-
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- rb_set_black(root->rb_node);
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}
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}
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-static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
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- struct rb_root *root)
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+/*
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+ * Inline version for rb_erase() use - we want to be able to inline
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+ * and eliminate the dummy_rotate callback there
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+ */
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+static __always_inline void
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+____rb_erase_color(struct rb_node *parent, struct rb_root *root,
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+ void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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{
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{
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- struct rb_node *other;
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-
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- while ((!node || rb_is_black(node)) && node != root->rb_node)
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- {
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- if (parent->rb_left == node)
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- {
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- other = parent->rb_right;
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- if (rb_is_red(other))
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- {
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- rb_set_black(other);
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- rb_set_red(parent);
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- __rb_rotate_left(parent, root);
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- other = parent->rb_right;
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- }
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- if ((!other->rb_left || rb_is_black(other->rb_left)) &&
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- (!other->rb_right || rb_is_black(other->rb_right)))
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- {
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- rb_set_red(other);
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- node = parent;
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- parent = rb_parent(node);
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+ struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
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+
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+ while (true) {
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+ /*
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+ * Loop invariants:
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+ * - node is black (or NULL on first iteration)
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+ * - node is not the root (parent is not NULL)
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+ * - All leaf paths going through parent and node have a
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+ * black node count that is 1 lower than other leaf paths.
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+ */
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+ sibling = parent->rb_right;
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+ if (node != sibling) { /* node == parent->rb_left */
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+ if (rb_is_red(sibling)) {
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+ /*
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+ * Case 1 - left rotate at parent
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+ *
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+ * P S
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+ * / \ / \
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+ * N s --> p Sr
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+ * / \ / \
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+ * Sl Sr N Sl
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+ */
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+ parent->rb_right = tmp1 = sibling->rb_left;
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+ sibling->rb_left = parent;
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+ rb_set_parent_color(tmp1, parent, RB_BLACK);
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+ __rb_rotate_set_parents(parent, sibling, root,
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+ RB_RED);
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+ augment_rotate(parent, sibling);
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+ sibling = tmp1;
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}
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}
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- else
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- {
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- if (!other->rb_right || rb_is_black(other->rb_right))
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- {
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- struct rb_node *o_left;
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- if ((o_left = other->rb_left))
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- rb_set_black(o_left);
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- rb_set_red(other);
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- __rb_rotate_right(other, root);
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- other = parent->rb_right;
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+ tmp1 = sibling->rb_right;
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+ if (!tmp1 || rb_is_black(tmp1)) {
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+ tmp2 = sibling->rb_left;
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+ if (!tmp2 || rb_is_black(tmp2)) {
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+ /*
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+ * Case 2 - sibling color flip
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+ * (p could be either color here)
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+ *
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+ * (p) (p)
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+ * / \ / \
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+ * N S --> N s
|
|
|
|
+ * / \ / \
|
|
|
|
+ * Sl Sr Sl Sr
|
|
|
|
+ *
|
|
|
|
+ * This leaves us violating 5) which
|
|
|
|
+ * can be fixed by flipping p to black
|
|
|
|
+ * if it was red, or by recursing at p.
|
|
|
|
+ * p is red when coming from Case 1.
|
|
|
|
+ */
|
|
|
|
+ rb_set_parent_color(sibling, parent,
|
|
|
|
+ RB_RED);
|
|
|
|
+ if (rb_is_red(parent))
|
|
|
|
+ rb_set_black(parent);
|
|
|
|
+ else {
|
|
|
|
+ node = parent;
|
|
|
|
+ parent = rb_parent(node);
|
|
|
|
+ if (parent)
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
+ break;
|
|
}
|
|
}
|
|
- rb_set_color(other, rb_color(parent));
|
|
|
|
- rb_set_black(parent);
|
|
|
|
- if (other->rb_right)
|
|
|
|
- rb_set_black(other->rb_right);
|
|
|
|
- __rb_rotate_left(parent, root);
|
|
|
|
- node = root->rb_node;
|
|
|
|
- break;
|
|
|
|
|
|
+ /*
|
|
|
|
+ * Case 3 - right rotate at sibling
|
|
|
|
+ * (p could be either color here)
|
|
|
|
+ *
|
|
|
|
+ * (p) (p)
|
|
|
|
+ * / \ / \
|
|
|
|
+ * N S --> N Sl
|
|
|
|
+ * / \ \
|
|
|
|
+ * sl Sr s
|
|
|
|
+ * \
|
|
|
|
+ * Sr
|
|
|
|
+ */
|
|
|
|
+ sibling->rb_left = tmp1 = tmp2->rb_right;
|
|
|
|
+ tmp2->rb_right = sibling;
|
|
|
|
+ parent->rb_right = tmp2;
|
|
|
|
+ if (tmp1)
|
|
|
|
+ rb_set_parent_color(tmp1, sibling,
|
|
|
|
+ RB_BLACK);
|
|
|
|
+ augment_rotate(sibling, tmp2);
|
|
|
|
+ tmp1 = sibling;
|
|
|
|
+ sibling = tmp2;
|
|
}
|
|
}
|
|
- }
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- other = parent->rb_left;
|
|
|
|
- if (rb_is_red(other))
|
|
|
|
- {
|
|
|
|
- rb_set_black(other);
|
|
|
|
- rb_set_red(parent);
|
|
|
|
- __rb_rotate_right(parent, root);
|
|
|
|
- other = parent->rb_left;
|
|
|
|
- }
|
|
|
|
- if ((!other->rb_left || rb_is_black(other->rb_left)) &&
|
|
|
|
- (!other->rb_right || rb_is_black(other->rb_right)))
|
|
|
|
- {
|
|
|
|
- rb_set_red(other);
|
|
|
|
- node = parent;
|
|
|
|
- parent = rb_parent(node);
|
|
|
|
|
|
+ /*
|
|
|
|
+ * Case 4 - left rotate at parent + color flips
|
|
|
|
+ * (p and sl could be either color here.
|
|
|
|
+ * After rotation, p becomes black, s acquires
|
|
|
|
+ * p's color, and sl keeps its color)
|
|
|
|
+ *
|
|
|
|
+ * (p) (s)
|
|
|
|
+ * / \ / \
|
|
|
|
+ * N S --> P Sr
|
|
|
|
+ * / \ / \
|
|
|
|
+ * (sl) sr N (sl)
|
|
|
|
+ */
|
|
|
|
+ parent->rb_right = tmp2 = sibling->rb_left;
|
|
|
|
+ sibling->rb_left = parent;
|
|
|
|
+ rb_set_parent_color(tmp1, sibling, RB_BLACK);
|
|
|
|
+ if (tmp2)
|
|
|
|
+ rb_set_parent(tmp2, parent);
|
|
|
|
+ __rb_rotate_set_parents(parent, sibling, root,
|
|
|
|
+ RB_BLACK);
|
|
|
|
+ augment_rotate(parent, sibling);
|
|
|
|
+ break;
|
|
|
|
+ } else {
|
|
|
|
+ sibling = parent->rb_left;
|
|
|
|
+ if (rb_is_red(sibling)) {
|
|
|
|
+ /* Case 1 - right rotate at parent */
|
|
|
|
+ parent->rb_left = tmp1 = sibling->rb_right;
|
|
|
|
+ sibling->rb_right = parent;
|
|
|
|
+ rb_set_parent_color(tmp1, parent, RB_BLACK);
|
|
|
|
+ __rb_rotate_set_parents(parent, sibling, root,
|
|
|
|
+ RB_RED);
|
|
|
|
+ augment_rotate(parent, sibling);
|
|
|
|
+ sibling = tmp1;
|
|
}
|
|
}
|
|
- else
|
|
|
|
- {
|
|
|
|
- if (!other->rb_left || rb_is_black(other->rb_left))
|
|
|
|
- {
|
|
|
|
- register struct rb_node *o_right;
|
|
|
|
- if ((o_right = other->rb_right))
|
|
|
|
- rb_set_black(o_right);
|
|
|
|
- rb_set_red(other);
|
|
|
|
- __rb_rotate_left(other, root);
|
|
|
|
- other = parent->rb_left;
|
|
|
|
|
|
+ tmp1 = sibling->rb_left;
|
|
|
|
+ if (!tmp1 || rb_is_black(tmp1)) {
|
|
|
|
+ tmp2 = sibling->rb_right;
|
|
|
|
+ if (!tmp2 || rb_is_black(tmp2)) {
|
|
|
|
+ /* Case 2 - sibling color flip */
|
|
|
|
+ rb_set_parent_color(sibling, parent,
|
|
|
|
+ RB_RED);
|
|
|
|
+ if (rb_is_red(parent))
|
|
|
|
+ rb_set_black(parent);
|
|
|
|
+ else {
|
|
|
|
+ node = parent;
|
|
|
|
+ parent = rb_parent(node);
|
|
|
|
+ if (parent)
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
+ break;
|
|
}
|
|
}
|
|
- rb_set_color(other, rb_color(parent));
|
|
|
|
- rb_set_black(parent);
|
|
|
|
- if (other->rb_left)
|
|
|
|
- rb_set_black(other->rb_left);
|
|
|
|
- __rb_rotate_right(parent, root);
|
|
|
|
- node = root->rb_node;
|
|
|
|
- break;
|
|
|
|
|
|
+ /* Case 3 - right rotate at sibling */
|
|
|
|
+ sibling->rb_right = tmp1 = tmp2->rb_left;
|
|
|
|
+ tmp2->rb_left = sibling;
|
|
|
|
+ parent->rb_left = tmp2;
|
|
|
|
+ if (tmp1)
|
|
|
|
+ rb_set_parent_color(tmp1, sibling,
|
|
|
|
+ RB_BLACK);
|
|
|
|
+ augment_rotate(sibling, tmp2);
|
|
|
|
+ tmp1 = sibling;
|
|
|
|
+ sibling = tmp2;
|
|
}
|
|
}
|
|
|
|
+ /* Case 4 - left rotate at parent + color flips */
|
|
|
|
+ parent->rb_left = tmp2 = sibling->rb_right;
|
|
|
|
+ sibling->rb_right = parent;
|
|
|
|
+ rb_set_parent_color(tmp1, sibling, RB_BLACK);
|
|
|
|
+ if (tmp2)
|
|
|
|
+ rb_set_parent(tmp2, parent);
|
|
|
|
+ __rb_rotate_set_parents(parent, sibling, root,
|
|
|
|
+ RB_BLACK);
|
|
|
|
+ augment_rotate(parent, sibling);
|
|
|
|
+ break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
- if (node)
|
|
|
|
- rb_set_black(node);
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+/* Non-inline version for rb_erase_augmented() use */
|
|
|
|
+void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
|
|
|
|
+ void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
|
|
|
|
+{
|
|
|
|
+ ____rb_erase_color(parent, root, augment_rotate);
|
|
|
|
+}
|
|
|
|
+EXPORT_SYMBOL(__rb_erase_color);
|
|
|
|
+
|
|
|
|
+/*
|
|
|
|
+ * Non-augmented rbtree manipulation functions.
|
|
|
|
+ *
|
|
|
|
+ * We use dummy augmented callbacks here, and have the compiler optimize them
|
|
|
|
+ * out of the rb_insert_color() and rb_erase() function definitions.
|
|
|
|
+ */
|
|
|
|
+
|
|
|
|
+static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
|
|
|
|
+static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
|
|
|
|
+static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
|
|
|
|
+
|
|
|
|
+static const struct rb_augment_callbacks dummy_callbacks = {
|
|
|
|
+ dummy_propagate, dummy_copy, dummy_rotate
|
|
|
|
+};
|
|
|
|
+
|
|
|
|
+void rb_insert_color(struct rb_node *node, struct rb_root *root)
|
|
|
|
+{
|
|
|
|
+ __rb_insert(node, root, dummy_rotate);
|
|
|
|
+}
|
|
|
|
+EXPORT_SYMBOL(rb_insert_color);
|
|
|
|
+
|
|
void rb_erase(struct rb_node *node, struct rb_root *root)
|
|
void rb_erase(struct rb_node *node, struct rb_root *root)
|
|
{
|
|
{
|
|
- struct rb_node *child, *parent;
|
|
|
|
- int color;
|
|
|
|
-
|
|
|
|
- if (!node->rb_left)
|
|
|
|
- child = node->rb_right;
|
|
|
|
- else if (!node->rb_right)
|
|
|
|
- child = node->rb_left;
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- struct rb_node *old = node, *left;
|
|
|
|
-
|
|
|
|
- node = node->rb_right;
|
|
|
|
- while ((left = node->rb_left) != NULL)
|
|
|
|
- node = left;
|
|
|
|
- child = node->rb_right;
|
|
|
|
- parent = rb_parent(node);
|
|
|
|
- color = rb_color(node);
|
|
|
|
-
|
|
|
|
- if (child)
|
|
|
|
- rb_set_parent(child, parent);
|
|
|
|
- if (parent == old) {
|
|
|
|
- parent->rb_right = child;
|
|
|
|
- parent = node;
|
|
|
|
- } else
|
|
|
|
- parent->rb_left = child;
|
|
|
|
-
|
|
|
|
- node->rb_parent_color = old->rb_parent_color;
|
|
|
|
- node->rb_right = old->rb_right;
|
|
|
|
- node->rb_left = old->rb_left;
|
|
|
|
-
|
|
|
|
- if (rb_parent(old))
|
|
|
|
- {
|
|
|
|
- if (rb_parent(old)->rb_left == old)
|
|
|
|
- rb_parent(old)->rb_left = node;
|
|
|
|
- else
|
|
|
|
- rb_parent(old)->rb_right = node;
|
|
|
|
- } else
|
|
|
|
- root->rb_node = node;
|
|
|
|
-
|
|
|
|
- rb_set_parent(old->rb_left, node);
|
|
|
|
- if (old->rb_right)
|
|
|
|
- rb_set_parent(old->rb_right, node);
|
|
|
|
- goto color;
|
|
|
|
- }
|
|
|
|
|
|
+ struct rb_node *rebalance;
|
|
|
|
+ rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);
|
|
|
|
+ if (rebalance)
|
|
|
|
+ ____rb_erase_color(rebalance, root, dummy_rotate);
|
|
|
|
+}
|
|
|
|
+EXPORT_SYMBOL(rb_erase);
|
|
|
|
|
|
- parent = rb_parent(node);
|
|
|
|
- color = rb_color(node);
|
|
|
|
-
|
|
|
|
- if (child)
|
|
|
|
- rb_set_parent(child, parent);
|
|
|
|
- if (parent)
|
|
|
|
- {
|
|
|
|
- if (parent->rb_left == node)
|
|
|
|
- parent->rb_left = child;
|
|
|
|
- else
|
|
|
|
- parent->rb_right = child;
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- root->rb_node = child;
|
|
|
|
|
|
+/*
|
|
|
|
+ * Augmented rbtree manipulation functions.
|
|
|
|
+ *
|
|
|
|
+ * This instantiates the same __always_inline functions as in the non-augmented
|
|
|
|
+ * case, but this time with user-defined callbacks.
|
|
|
|
+ */
|
|
|
|
|
|
- color:
|
|
|
|
- if (color == RB_BLACK)
|
|
|
|
- __rb_erase_color(child, parent, root);
|
|
|
|
|
|
+void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
|
|
|
|
+ void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
|
|
|
|
+{
|
|
|
|
+ __rb_insert(node, root, augment_rotate);
|
|
}
|
|
}
|
|
|
|
+EXPORT_SYMBOL(__rb_insert_augmented);
|
|
|
|
|
|
/*
|
|
/*
|
|
* This function returns the first node (in sort order) of the tree.
|
|
* This function returns the first node (in sort order) of the tree.
|
|
*/
|
|
*/
|
|
-struct rb_node *rb_first(struct rb_root *root)
|
|
|
|
|
|
+struct rb_node *rb_first(const struct rb_root *root)
|
|
{
|
|
{
|
|
struct rb_node *n;
|
|
struct rb_node *n;
|
|
|
|
|
|
@@ -289,8 +418,9 @@ struct rb_node *rb_first(struct rb_root *root)
|
|
n = n->rb_left;
|
|
n = n->rb_left;
|
|
return n;
|
|
return n;
|
|
}
|
|
}
|
|
|
|
+EXPORT_SYMBOL(rb_first);
|
|
|
|
|
|
-struct rb_node *rb_last(struct rb_root *root)
|
|
|
|
|
|
+struct rb_node *rb_last(const struct rb_root *root)
|
|
{
|
|
{
|
|
struct rb_node *n;
|
|
struct rb_node *n;
|
|
|
|
|
|
@@ -301,58 +431,68 @@ struct rb_node *rb_last(struct rb_root *root)
|
|
n = n->rb_right;
|
|
n = n->rb_right;
|
|
return n;
|
|
return n;
|
|
}
|
|
}
|
|
|
|
+EXPORT_SYMBOL(rb_last);
|
|
|
|
|
|
-struct rb_node *rb_next(struct rb_node *node)
|
|
|
|
|
|
+struct rb_node *rb_next(const struct rb_node *node)
|
|
{
|
|
{
|
|
struct rb_node *parent;
|
|
struct rb_node *parent;
|
|
|
|
|
|
- if (rb_parent(node) == node)
|
|
|
|
|
|
+ if (RB_EMPTY_NODE(node))
|
|
return NULL;
|
|
return NULL;
|
|
|
|
|
|
- /* If we have a right-hand child, go down and then left as far
|
|
|
|
- as we can. */
|
|
|
|
|
|
+ /*
|
|
|
|
+ * If we have a right-hand child, go down and then left as far
|
|
|
|
+ * as we can.
|
|
|
|
+ */
|
|
if (node->rb_right) {
|
|
if (node->rb_right) {
|
|
- node = node->rb_right;
|
|
|
|
|
|
+ node = node->rb_right;
|
|
while (node->rb_left)
|
|
while (node->rb_left)
|
|
node=node->rb_left;
|
|
node=node->rb_left;
|
|
- return node;
|
|
|
|
|
|
+ return (struct rb_node *)node;
|
|
}
|
|
}
|
|
|
|
|
|
- /* No right-hand children. Everything down and left is
|
|
|
|
- smaller than us, so any 'next' node must be in the general
|
|
|
|
- direction of our parent. Go up the tree; any time the
|
|
|
|
- ancestor is a right-hand child of its parent, keep going
|
|
|
|
- up. First time it's a left-hand child of its parent, said
|
|
|
|
- parent is our 'next' node. */
|
|
|
|
|
|
+ /*
|
|
|
|
+ * No right-hand children. Everything down and left is smaller than us,
|
|
|
|
+ * so any 'next' node must be in the general direction of our parent.
|
|
|
|
+ * Go up the tree; any time the ancestor is a right-hand child of its
|
|
|
|
+ * parent, keep going up. First time it's a left-hand child of its
|
|
|
|
+ * parent, said parent is our 'next' node.
|
|
|
|
+ */
|
|
while ((parent = rb_parent(node)) && node == parent->rb_right)
|
|
while ((parent = rb_parent(node)) && node == parent->rb_right)
|
|
node = parent;
|
|
node = parent;
|
|
|
|
|
|
return parent;
|
|
return parent;
|
|
}
|
|
}
|
|
|
|
+EXPORT_SYMBOL(rb_next);
|
|
|
|
|
|
-struct rb_node *rb_prev(struct rb_node *node)
|
|
|
|
|
|
+struct rb_node *rb_prev(const struct rb_node *node)
|
|
{
|
|
{
|
|
struct rb_node *parent;
|
|
struct rb_node *parent;
|
|
|
|
|
|
- if (rb_parent(node) == node)
|
|
|
|
|
|
+ if (RB_EMPTY_NODE(node))
|
|
return NULL;
|
|
return NULL;
|
|
|
|
|
|
- /* If we have a left-hand child, go down and then right as far
|
|
|
|
- as we can. */
|
|
|
|
|
|
+ /*
|
|
|
|
+ * If we have a left-hand child, go down and then right as far
|
|
|
|
+ * as we can.
|
|
|
|
+ */
|
|
if (node->rb_left) {
|
|
if (node->rb_left) {
|
|
- node = node->rb_left;
|
|
|
|
|
|
+ node = node->rb_left;
|
|
while (node->rb_right)
|
|
while (node->rb_right)
|
|
node=node->rb_right;
|
|
node=node->rb_right;
|
|
- return node;
|
|
|
|
|
|
+ return (struct rb_node *)node;
|
|
}
|
|
}
|
|
|
|
|
|
- /* No left-hand children. Go up till we find an ancestor which
|
|
|
|
- is a right-hand child of its parent */
|
|
|
|
|
|
+ /*
|
|
|
|
+ * No left-hand children. Go up till we find an ancestor which
|
|
|
|
+ * is a right-hand child of its parent.
|
|
|
|
+ */
|
|
while ((parent = rb_parent(node)) && node == parent->rb_left)
|
|
while ((parent = rb_parent(node)) && node == parent->rb_left)
|
|
node = parent;
|
|
node = parent;
|
|
|
|
|
|
return parent;
|
|
return parent;
|
|
}
|
|
}
|
|
|
|
+EXPORT_SYMBOL(rb_prev);
|
|
|
|
|
|
void rb_replace_node(struct rb_node *victim, struct rb_node *new,
|
|
void rb_replace_node(struct rb_node *victim, struct rb_node *new,
|
|
struct rb_root *root)
|
|
struct rb_root *root)
|
|
@@ -360,14 +500,7 @@ void rb_replace_node(struct rb_node *victim, struct rb_node *new,
|
|
struct rb_node *parent = rb_parent(victim);
|
|
struct rb_node *parent = rb_parent(victim);
|
|
|
|
|
|
/* Set the surrounding nodes to point to the replacement */
|
|
/* Set the surrounding nodes to point to the replacement */
|
|
- if (parent) {
|
|
|
|
- if (victim == parent->rb_left)
|
|
|
|
- parent->rb_left = new;
|
|
|
|
- else
|
|
|
|
- parent->rb_right = new;
|
|
|
|
- } else {
|
|
|
|
- root->rb_node = new;
|
|
|
|
- }
|
|
|
|
|
|
+ __rb_change_child(victim, new, parent, root);
|
|
if (victim->rb_left)
|
|
if (victim->rb_left)
|
|
rb_set_parent(victim->rb_left, new);
|
|
rb_set_parent(victim->rb_left, new);
|
|
if (victim->rb_right)
|
|
if (victim->rb_right)
|
|
@@ -376,3 +509,44 @@ void rb_replace_node(struct rb_node *victim, struct rb_node *new,
|
|
/* Copy the pointers/colour from the victim to the replacement */
|
|
/* Copy the pointers/colour from the victim to the replacement */
|
|
*new = *victim;
|
|
*new = *victim;
|
|
}
|
|
}
|
|
|
|
+EXPORT_SYMBOL(rb_replace_node);
|
|
|
|
+
|
|
|
|
+static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
|
|
|
|
+{
|
|
|
|
+ for (;;) {
|
|
|
|
+ if (node->rb_left)
|
|
|
|
+ node = node->rb_left;
|
|
|
|
+ else if (node->rb_right)
|
|
|
|
+ node = node->rb_right;
|
|
|
|
+ else
|
|
|
|
+ return (struct rb_node *)node;
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+struct rb_node *rb_next_postorder(const struct rb_node *node)
|
|
|
|
+{
|
|
|
|
+ const struct rb_node *parent;
|
|
|
|
+ if (!node)
|
|
|
|
+ return NULL;
|
|
|
|
+ parent = rb_parent(node);
|
|
|
|
+
|
|
|
|
+ /* If we're sitting on node, we've already seen our children */
|
|
|
|
+ if (parent && node == parent->rb_left && parent->rb_right) {
|
|
|
|
+ /* If we are the parent's left node, go to the parent's right
|
|
|
|
+ * node then all the way down to the left */
|
|
|
|
+ return rb_left_deepest_node(parent->rb_right);
|
|
|
|
+ } else
|
|
|
|
+ /* Otherwise we are the parent's right node, and the parent
|
|
|
|
+ * should be next */
|
|
|
|
+ return (struct rb_node *)parent;
|
|
|
|
+}
|
|
|
|
+EXPORT_SYMBOL(rb_next_postorder);
|
|
|
|
+
|
|
|
|
+struct rb_node *rb_first_postorder(const struct rb_root *root)
|
|
|
|
+{
|
|
|
|
+ if (!root->rb_node)
|
|
|
|
+ return NULL;
|
|
|
|
+
|
|
|
|
+ return rb_left_deepest_node(root->rb_node);
|
|
|
|
+}
|
|
|
|
+EXPORT_SYMBOL(rb_first_postorder);
|