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Add support for 32-bit organized framebuffers

- Adds support for 32-bit organized framebuffers to the LCD-framework.

Signed-off-by: Hannes Petermaier <oe5hpm@oevsv.at>
Cc: agust@denx.de
Hannes Petermaier 11 лет назад
Родитель
Сommit
57d76a89b0
2 измененных файлов с 48 добавлено и 4 удалено
  1. 32 3
      common/lcd.c
  2. 16 1
      include/lcd.h

+ 32 - 3
common/lcd.c

@@ -100,7 +100,8 @@
 #if LCD_BPP == LCD_MONOCHROME
 # define COLOR_MASK(c)		((c)	  | (c) << 1 | (c) << 2 | (c) << 3 | \
 				 (c) << 4 | (c) << 5 | (c) << 6 | (c) << 7)
-#elif (LCD_BPP == LCD_COLOR8) || (LCD_BPP == LCD_COLOR16)
+#elif (LCD_BPP == LCD_COLOR8) || (LCD_BPP == LCD_COLOR16) || \
+	(LCD_BPP == LCD_COLOR32)
 # define COLOR_MASK(c)		(c)
 #else
 # error Unsupported LCD BPP.
@@ -177,10 +178,20 @@ static void console_scrollup(void)
 	       CONSOLE_SIZE - CONSOLE_ROW_SIZE * rows);
 
 	/* Clear the last rows */
+#if (LCD_BPP != LCD_COLOR32)
 	memset(lcd_console_address + CONSOLE_SIZE - CONSOLE_ROW_SIZE * rows,
 		COLOR_MASK(lcd_color_bg),
 		CONSOLE_ROW_SIZE * rows);
-
+#else
+	u32 *ppix = lcd_console_address +
+		    CONSOLE_SIZE - CONSOLE_ROW_SIZE * rows;
+	u32 i;
+	for (i = 0;
+	    i < (CONSOLE_ROW_SIZE * rows) / NBYTES(panel_info.vl_bpix);
+	    i++) {
+		*ppix++ = COLOR_MASK(lcd_color_bg);
+	}
+#endif
 	lcd_sync();
 	console_row -= rows;
 }
@@ -308,13 +319,15 @@ static void lcd_drawchars(ushort x, ushort y, uchar *str, int count)
 	ushort off  = x * (1 << LCD_BPP) % 8;
 #endif
 
-	dest = (uchar *)(lcd_base + y * lcd_line_length + x * (1 << LCD_BPP) / 8);
+	dest = (uchar *)(lcd_base + y * lcd_line_length + x * NBITS(LCD_BPP)/8);
 
 	for (row = 0; row < VIDEO_FONT_HEIGHT; ++row, dest += lcd_line_length) {
 		uchar *s = str;
 		int i;
 #if LCD_BPP == LCD_COLOR16
 		ushort *d = (ushort *)dest;
+#elif LCD_BPP == LCD_COLOR32
+		u32 *d = (u32 *)dest;
 #else
 		uchar *d = dest;
 #endif
@@ -347,6 +360,12 @@ static void lcd_drawchars(ushort x, ushort y, uchar *str, int count)
 						lcd_color_fg : lcd_color_bg;
 				bits <<= 1;
 			}
+#elif LCD_BPP == LCD_COLOR32
+			for (c = 0; c < 8; ++c) {
+				*d++ = (bits & 0x80) ?
+						lcd_color_fg : lcd_color_bg;
+				bits <<= 1;
+			}
 #endif
 		}
 #if LCD_BPP == LCD_MONOCHROME
@@ -476,9 +495,19 @@ void lcd_clear(void)
 	test_pattern();
 #else
 	/* set framebuffer to background color */
+#if (LCD_BPP != LCD_COLOR32)
 	memset((char *)lcd_base,
 		COLOR_MASK(lcd_getbgcolor()),
 		lcd_line_length * panel_info.vl_row);
+#else
+	u32 *ppix = lcd_base;
+	u32 i;
+	for (i = 0;
+	   i < (lcd_line_length * panel_info.vl_row)/NBYTES(panel_info.vl_bpix);
+	   i++) {
+		*ppix++ = COLOR_MASK(lcd_color_bg);
+	}
+#endif
 #endif
 	/* Paint the logo and retrieve LCD base address */
 	debug("[LCD] Drawing the logo...\n");

+ 16 - 1
include/lcd.h

@@ -333,7 +333,7 @@ void lcd_sync(void);
 #define LCD_COLOR4	2
 #define LCD_COLOR8	3
 #define LCD_COLOR16	4
-
+#define LCD_COLOR32	5
 /*----------------------------------------------------------------------*/
 #if defined(CONFIG_LCD_INFO_BELOW_LOGO)
 # define LCD_INFO_X		0
@@ -384,6 +384,21 @@ void lcd_sync(void);
 # define CONSOLE_COLOR_GREY	14
 # define CONSOLE_COLOR_WHITE	15	/* Must remain last / highest	*/
 
+#elif LCD_BPP == LCD_COLOR32
+/*
+ * 32bpp color definitions
+ */
+# define CONSOLE_COLOR_RED	0x00ff0000
+# define CONSOLE_COLOR_GREEN	0x0000ff00
+# define CONSOLE_COLOR_YELLOW	0x00ffff00
+# define CONSOLE_COLOR_BLUE	0x000000ff
+# define CONSOLE_COLOR_MAGENTA	0x00ff00ff
+# define CONSOLE_COLOR_CYAN	0x0000ffff
+# define CONSOLE_COLOR_GREY	0x00aaaaaa
+# define CONSOLE_COLOR_BLACK	0x00000000
+# define CONSOLE_COLOR_WHITE	0x00ffffff	/* Must remain last / highest*/
+# define NBYTES(bit_code)	(NBITS(bit_code) >> 3)
+
 #else
 
 /*