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+/*
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+ * Copyright 2011 Intel Corporation
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining a
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+ * copy of this software and associated documentation files (the "Software"),
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+ * to deal in the Software without restriction, including without limitation
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+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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+ * and/or sell copies of the Software, and to permit persons to whom the
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+ * Software is furnished to do so, subject to the following conditions:
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+ *
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+ * The above copyright notice and this permission notice (including the next
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+ * paragraph) shall be included in all copies or substantial portions of the
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+ * Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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+ * OTHER DEALINGS IN THE SOFTWARE.
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+ */
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+
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+#ifndef DRM_FOURCC_H
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+#define DRM_FOURCC_H
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+
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+#include "drm.h"
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+
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+#if defined(__cplusplus)
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+extern "C" {
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+#endif
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+
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+/**
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+ * DOC: overview
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+ *
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+ * In the DRM subsystem, framebuffer pixel formats are described using the
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+ * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
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+ * fourcc code, a Format Modifier may optionally be provided, in order to
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+ * further describe the buffer's format - for example tiling or compression.
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+ *
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+ * Format Modifiers
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+ * ----------------
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+ *
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+ * Format modifiers are used in conjunction with a fourcc code, forming a
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+ * unique fourcc:modifier pair. This format:modifier pair must fully define the
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+ * format and data layout of the buffer, and should be the only way to describe
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+ * that particular buffer.
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+ *
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+ * Having multiple fourcc:modifier pairs which describe the same layout should
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+ * be avoided, as such aliases run the risk of different drivers exposing
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+ * different names for the same data format, forcing userspace to understand
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+ * that they are aliases.
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+ *
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+ * Format modifiers may change any property of the buffer, including the number
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+ * of planes and/or the required allocation size. Format modifiers are
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+ * vendor-namespaced, and as such the relationship between a fourcc code and a
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+ * modifier is specific to the modifer being used. For example, some modifiers
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+ * may preserve meaning - such as number of planes - from the fourcc code,
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+ * whereas others may not.
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+ *
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+ * Vendors should document their modifier usage in as much detail as
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+ * possible, to ensure maximum compatibility across devices, drivers and
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+ * applications.
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+ *
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+ * The authoritative list of format modifier codes is found in
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+ * `include/uapi/drm/drm_fourcc.h`
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+ */
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+
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+#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
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+ ((__u32)(c) << 16) | ((__u32)(d) << 24))
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+
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+#define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */
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+
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+/* Reserve 0 for the invalid format specifier */
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+#define DRM_FORMAT_INVALID 0
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+
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+/* color index */
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+#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
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+
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+/* 8 bpp Red */
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+#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
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+
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+/* 16 bpp Red */
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+#define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
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+
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+/* 16 bpp RG */
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+#define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
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+#define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
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+
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+/* 32 bpp RG */
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+#define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
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+#define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
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+
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+/* 8 bpp RGB */
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+#define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
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+#define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
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+
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+/* 16 bpp RGB */
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+#define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
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+#define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
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+#define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
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+#define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
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+
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+#define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
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+#define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
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+#define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
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+#define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
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+
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+#define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
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+#define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
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+#define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
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+#define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
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+
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+#define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
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+#define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
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+#define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
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+#define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
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+
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+#define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
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+#define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
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+
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+/* 24 bpp RGB */
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+#define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
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+#define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
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+
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+/* 32 bpp RGB */
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+#define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
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+#define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
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+#define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
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+#define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
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+
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+#define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
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+#define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
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+#define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
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+#define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
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+
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+#define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
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+#define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
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+#define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
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+#define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
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+
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+#define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
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+#define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
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+#define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
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+#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
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+
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+/* packed YCbCr */
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+#define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
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+#define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
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+#define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
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+#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
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+
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+#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
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+#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
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+
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+/*
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+ * packed YCbCr420 2x2 tiled formats
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+ * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
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+ */
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+/* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
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+#define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
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+/* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
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+#define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
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+
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+/* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
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+#define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
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+/* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
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+#define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
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+
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+/*
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+ * 2 plane RGB + A
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+ * index 0 = RGB plane, same format as the corresponding non _A8 format has
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+ * index 1 = A plane, [7:0] A
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+ */
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+#define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
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+#define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
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+#define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
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+#define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
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+#define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
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+#define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
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+#define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
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+#define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
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+
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+/*
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+ * 2 plane YCbCr
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+ * index 0 = Y plane, [7:0] Y
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+ * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
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+ * or
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+ * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
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+ */
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+#define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
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+#define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
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+#define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
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+#define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
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+#define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
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+#define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
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+
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+/*
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+ * 3 plane YCbCr
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+ * index 0: Y plane, [7:0] Y
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+ * index 1: Cb plane, [7:0] Cb
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+ * index 2: Cr plane, [7:0] Cr
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+ * or
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+ * index 1: Cr plane, [7:0] Cr
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+ * index 2: Cb plane, [7:0] Cb
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+ */
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+#define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
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+#define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
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+#define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
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+#define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
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+#define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
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+#define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
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+#define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
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+#define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
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+#define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
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+#define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
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+
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+
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+/*
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+ * Format Modifiers:
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+ *
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+ * Format modifiers describe, typically, a re-ordering or modification
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+ * of the data in a plane of an FB. This can be used to express tiled/
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+ * swizzled formats, or compression, or a combination of the two.
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+ *
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+ * The upper 8 bits of the format modifier are a vendor-id as assigned
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+ * below. The lower 56 bits are assigned as vendor sees fit.
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+ */
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+
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+/* Vendor Ids: */
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+#define DRM_FORMAT_MOD_NONE 0
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+#define DRM_FORMAT_MOD_VENDOR_NONE 0
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+#define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
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+#define DRM_FORMAT_MOD_VENDOR_AMD 0x02
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+#define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
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+#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
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+#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
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+#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
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+#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
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+#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
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+#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
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+
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+/* add more to the end as needed */
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+
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+#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
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+
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+#define fourcc_mod_code(vendor, val) \
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+ ((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
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+
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+/*
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+ * Format Modifier tokens:
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+ *
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+ * When adding a new token please document the layout with a code comment,
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+ * similar to the fourcc codes above. drm_fourcc.h is considered the
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|
|
+ * authoritative source for all of these.
|
|
|
+ */
|
|
|
+
|
|
|
+/*
|
|
|
+ * Invalid Modifier
|
|
|
+ *
|
|
|
+ * This modifier can be used as a sentinel to terminate the format modifiers
|
|
|
+ * list, or to initialize a variable with an invalid modifier. It might also be
|
|
|
+ * used to report an error back to userspace for certain APIs.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Linear Layout
|
|
|
+ *
|
|
|
+ * Just plain linear layout. Note that this is different from no specifying any
|
|
|
+ * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
|
|
|
+ * which tells the driver to also take driver-internal information into account
|
|
|
+ * and so might actually result in a tiled framebuffer.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
|
|
|
+
|
|
|
+/* Intel framebuffer modifiers */
|
|
|
+
|
|
|
+/*
|
|
|
+ * Intel X-tiling layout
|
|
|
+ *
|
|
|
+ * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
|
|
|
+ * in row-major layout. Within the tile bytes are laid out row-major, with
|
|
|
+ * a platform-dependent stride. On top of that the memory can apply
|
|
|
+ * platform-depending swizzling of some higher address bits into bit6.
|
|
|
+ *
|
|
|
+ * This format is highly platforms specific and not useful for cross-driver
|
|
|
+ * sharing. It exists since on a given platform it does uniquely identify the
|
|
|
+ * layout in a simple way for i915-specific userspace.
|
|
|
+ */
|
|
|
+#define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Intel Y-tiling layout
|
|
|
+ *
|
|
|
+ * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
|
|
|
+ * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
|
|
|
+ * chunks column-major, with a platform-dependent height. On top of that the
|
|
|
+ * memory can apply platform-depending swizzling of some higher address bits
|
|
|
+ * into bit6.
|
|
|
+ *
|
|
|
+ * This format is highly platforms specific and not useful for cross-driver
|
|
|
+ * sharing. It exists since on a given platform it does uniquely identify the
|
|
|
+ * layout in a simple way for i915-specific userspace.
|
|
|
+ */
|
|
|
+#define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Intel Yf-tiling layout
|
|
|
+ *
|
|
|
+ * This is a tiled layout using 4Kb tiles in row-major layout.
|
|
|
+ * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
|
|
|
+ * are arranged in four groups (two wide, two high) with column-major layout.
|
|
|
+ * Each group therefore consits out of four 256 byte units, which are also laid
|
|
|
+ * out as 2x2 column-major.
|
|
|
+ * 256 byte units are made out of four 64 byte blocks of pixels, producing
|
|
|
+ * either a square block or a 2:1 unit.
|
|
|
+ * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
|
|
|
+ * in pixel depends on the pixel depth.
|
|
|
+ */
|
|
|
+#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Intel color control surface (CCS) for render compression
|
|
|
+ *
|
|
|
+ * The framebuffer format must be one of the 8:8:8:8 RGB formats.
|
|
|
+ * The main surface will be plane index 0 and must be Y/Yf-tiled,
|
|
|
+ * the CCS will be plane index 1.
|
|
|
+ *
|
|
|
+ * Each CCS tile matches a 1024x512 pixel area of the main surface.
|
|
|
+ * To match certain aspects of the 3D hardware the CCS is
|
|
|
+ * considered to be made up of normal 128Bx32 Y tiles, Thus
|
|
|
+ * the CCS pitch must be specified in multiples of 128 bytes.
|
|
|
+ *
|
|
|
+ * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
|
|
|
+ * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
|
|
|
+ * But that fact is not relevant unless the memory is accessed
|
|
|
+ * directly.
|
|
|
+ */
|
|
|
+#define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
|
|
|
+#define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
|
|
|
+ *
|
|
|
+ * Macroblocks are laid in a Z-shape, and each pixel data is following the
|
|
|
+ * standard NV12 style.
|
|
|
+ * As for NV12, an image is the result of two frame buffers: one for Y,
|
|
|
+ * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
|
|
|
+ * Alignment requirements are (for each buffer):
|
|
|
+ * - multiple of 128 pixels for the width
|
|
|
+ * - multiple of 32 pixels for the height
|
|
|
+ *
|
|
|
+ * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
|
|
|
+ *
|
|
|
+ * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
|
|
|
+ * layout. For YCbCr formats Cb/Cr components are taken in such a way that
|
|
|
+ * they correspond to their 16x16 luma block.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Qualcomm Compressed Format
|
|
|
+ *
|
|
|
+ * Refers to a compressed variant of the base format that is compressed.
|
|
|
+ * Implementation may be platform and base-format specific.
|
|
|
+ *
|
|
|
+ * Each macrotile consists of m x n (mostly 4 x 4) tiles.
|
|
|
+ * Pixel data pitch/stride is aligned with macrotile width.
|
|
|
+ * Pixel data height is aligned with macrotile height.
|
|
|
+ * Entire pixel data buffer is aligned with 4k(bytes).
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
|
|
|
+
|
|
|
+/* Vivante framebuffer modifiers */
|
|
|
+
|
|
|
+/*
|
|
|
+ * Vivante 4x4 tiling layout
|
|
|
+ *
|
|
|
+ * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
|
|
|
+ * layout.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Vivante 64x64 super-tiling layout
|
|
|
+ *
|
|
|
+ * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
|
|
|
+ * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
|
|
|
+ * major layout.
|
|
|
+ *
|
|
|
+ * For more information: see
|
|
|
+ * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Vivante 4x4 tiling layout for dual-pipe
|
|
|
+ *
|
|
|
+ * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
|
|
|
+ * different base address. Offsets from the base addresses are therefore halved
|
|
|
+ * compared to the non-split tiled layout.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Vivante 64x64 super-tiling layout for dual-pipe
|
|
|
+ *
|
|
|
+ * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
|
|
|
+ * starts at a different base address. Offsets from the base addresses are
|
|
|
+ * therefore halved compared to the non-split super-tiled layout.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
|
|
|
+
|
|
|
+/* NVIDIA frame buffer modifiers */
|
|
|
+
|
|
|
+/*
|
|
|
+ * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
|
|
|
+ *
|
|
|
+ * Pixels are arranged in simple tiles of 16 x 16 bytes.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
|
|
|
+
|
|
|
+/*
|
|
|
+ * 16Bx2 Block Linear layout, used by desktop GPUs, and Tegra K1 and later
|
|
|
+ *
|
|
|
+ * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
|
|
|
+ * vertically by a power of 2 (1 to 32 GOBs) to form a block.
|
|
|
+ *
|
|
|
+ * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
|
|
|
+ *
|
|
|
+ * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
|
|
|
+ * Valid values are:
|
|
|
+ *
|
|
|
+ * 0 == ONE_GOB
|
|
|
+ * 1 == TWO_GOBS
|
|
|
+ * 2 == FOUR_GOBS
|
|
|
+ * 3 == EIGHT_GOBS
|
|
|
+ * 4 == SIXTEEN_GOBS
|
|
|
+ * 5 == THIRTYTWO_GOBS
|
|
|
+ *
|
|
|
+ * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
|
|
|
+ * in full detail.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
|
|
|
+ fourcc_mod_code(NVIDIA, 0x10 | ((v) & 0xf))
|
|
|
+
|
|
|
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
|
|
|
+ fourcc_mod_code(NVIDIA, 0x10)
|
|
|
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
|
|
|
+ fourcc_mod_code(NVIDIA, 0x11)
|
|
|
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
|
|
|
+ fourcc_mod_code(NVIDIA, 0x12)
|
|
|
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
|
|
|
+ fourcc_mod_code(NVIDIA, 0x13)
|
|
|
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
|
|
|
+ fourcc_mod_code(NVIDIA, 0x14)
|
|
|
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
|
|
|
+ fourcc_mod_code(NVIDIA, 0x15)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Some Broadcom modifiers take parameters, for example the number of
|
|
|
+ * vertical lines in the image. Reserve the lower 32 bits for modifier
|
|
|
+ * type, and the next 24 bits for parameters. Top 8 bits are the
|
|
|
+ * vendor code.
|
|
|
+ */
|
|
|
+#define __fourcc_mod_broadcom_param_shift 8
|
|
|
+#define __fourcc_mod_broadcom_param_bits 48
|
|
|
+#define fourcc_mod_broadcom_code(val, params) \
|
|
|
+ fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
|
|
|
+#define fourcc_mod_broadcom_param(m) \
|
|
|
+ ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
|
|
|
+ ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
|
|
|
+#define fourcc_mod_broadcom_mod(m) \
|
|
|
+ ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
|
|
|
+ __fourcc_mod_broadcom_param_shift))
|
|
|
+
|
|
|
+/*
|
|
|
+ * Broadcom VC4 "T" format
|
|
|
+ *
|
|
|
+ * This is the primary layout that the V3D GPU can texture from (it
|
|
|
+ * can't do linear). The T format has:
|
|
|
+ *
|
|
|
+ * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
|
|
|
+ * pixels at 32 bit depth.
|
|
|
+ *
|
|
|
+ * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
|
|
|
+ * 16x16 pixels).
|
|
|
+ *
|
|
|
+ * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
|
|
|
+ * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
|
|
|
+ * they're (TR, BR, BL, TL), where bottom left is start of memory.
|
|
|
+ *
|
|
|
+ * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
|
|
|
+ * tiles) or right-to-left (odd rows of 4k tiles).
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Broadcom SAND format
|
|
|
+ *
|
|
|
+ * This is the native format that the H.264 codec block uses. For VC4
|
|
|
+ * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
|
|
|
+ *
|
|
|
+ * The image can be considered to be split into columns, and the
|
|
|
+ * columns are placed consecutively into memory. The width of those
|
|
|
+ * columns can be either 32, 64, 128, or 256 pixels, but in practice
|
|
|
+ * only 128 pixel columns are used.
|
|
|
+ *
|
|
|
+ * The pitch between the start of each column is set to optimally
|
|
|
+ * switch between SDRAM banks. This is passed as the number of lines
|
|
|
+ * of column width in the modifier (we can't use the stride value due
|
|
|
+ * to various core checks that look at it , so you should set the
|
|
|
+ * stride to width*cpp).
|
|
|
+ *
|
|
|
+ * Note that the column height for this format modifier is the same
|
|
|
+ * for all of the planes, assuming that each column contains both Y
|
|
|
+ * and UV. Some SAND-using hardware stores UV in a separate tiled
|
|
|
+ * image from Y to reduce the column height, which is not supported
|
|
|
+ * with these modifiers.
|
|
|
+ */
|
|
|
+
|
|
|
+#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
|
|
|
+ fourcc_mod_broadcom_code(2, v)
|
|
|
+#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
|
|
|
+ fourcc_mod_broadcom_code(3, v)
|
|
|
+#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
|
|
|
+ fourcc_mod_broadcom_code(4, v)
|
|
|
+#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
|
|
|
+ fourcc_mod_broadcom_code(5, v)
|
|
|
+
|
|
|
+#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
|
|
|
+ DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
|
|
|
+#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
|
|
|
+ DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
|
|
|
+#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
|
|
|
+ DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
|
|
|
+#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
|
|
|
+ DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
|
|
|
+
|
|
|
+/* Broadcom UIF format
|
|
|
+ *
|
|
|
+ * This is the common format for the current Broadcom multimedia
|
|
|
+ * blocks, including V3D 3.x and newer, newer video codecs, and
|
|
|
+ * displays.
|
|
|
+ *
|
|
|
+ * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
|
|
|
+ * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
|
|
|
+ * stored in columns, with padding between the columns to ensure that
|
|
|
+ * moving from one column to the next doesn't hit the same SDRAM page
|
|
|
+ * bank.
|
|
|
+ *
|
|
|
+ * To calculate the padding, it is assumed that each hardware block
|
|
|
+ * and the software driving it knows the platform's SDRAM page size,
|
|
|
+ * number of banks, and XOR address, and that it's identical between
|
|
|
+ * all blocks using the format. This tiling modifier will use XOR as
|
|
|
+ * necessary to reduce the padding. If a hardware block can't do XOR,
|
|
|
+ * the assumption is that a no-XOR tiling modifier will be created.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Arm Framebuffer Compression (AFBC) modifiers
|
|
|
+ *
|
|
|
+ * AFBC is a proprietary lossless image compression protocol and format.
|
|
|
+ * It provides fine-grained random access and minimizes the amount of data
|
|
|
+ * transferred between IP blocks.
|
|
|
+ *
|
|
|
+ * AFBC has several features which may be supported and/or used, which are
|
|
|
+ * represented using bits in the modifier. Not all combinations are valid,
|
|
|
+ * and different devices or use-cases may support different combinations.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode)
|
|
|
+
|
|
|
+/*
|
|
|
+ * AFBC superblock size
|
|
|
+ *
|
|
|
+ * Indicates the superblock size(s) used for the AFBC buffer. The buffer
|
|
|
+ * size (in pixels) must be aligned to a multiple of the superblock size.
|
|
|
+ * Four lowest significant bits(LSBs) are reserved for block size.
|
|
|
+ *
|
|
|
+ * Where one superblock size is specified, it applies to all planes of the
|
|
|
+ * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
|
|
|
+ * the first applies to the Luma plane and the second applies to the Chroma
|
|
|
+ * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
|
|
|
+ * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
|
|
|
+ */
|
|
|
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
|
|
|
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
|
|
|
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
|
|
|
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL)
|
|
|
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
|
|
|
+
|
|
|
+/*
|
|
|
+ * AFBC lossless colorspace transform
|
|
|
+ *
|
|
|
+ * Indicates that the buffer makes use of the AFBC lossless colorspace
|
|
|
+ * transform.
|
|
|
+ */
|
|
|
+#define AFBC_FORMAT_MOD_YTR (1ULL << 4)
|
|
|
+
|
|
|
+/*
|
|
|
+ * AFBC block-split
|
|
|
+ *
|
|
|
+ * Indicates that the payload of each superblock is split. The second
|
|
|
+ * half of the payload is positioned at a predefined offset from the start
|
|
|
+ * of the superblock payload.
|
|
|
+ */
|
|
|
+#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
|
|
|
+
|
|
|
+/*
|
|
|
+ * AFBC sparse layout
|
|
|
+ *
|
|
|
+ * This flag indicates that the payload of each superblock must be stored at a
|
|
|
+ * predefined position relative to the other superblocks in the same AFBC
|
|
|
+ * buffer. This order is the same order used by the header buffer. In this mode
|
|
|
+ * each superblock is given the same amount of space as an uncompressed
|
|
|
+ * superblock of the particular format would require, rounding up to the next
|
|
|
+ * multiple of 128 bytes in size.
|
|
|
+ */
|
|
|
+#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
|
|
|
+
|
|
|
+/*
|
|
|
+ * AFBC copy-block restrict
|
|
|
+ *
|
|
|
+ * Buffers with this flag must obey the copy-block restriction. The restriction
|
|
|
+ * is such that there are no copy-blocks referring across the border of 8x8
|
|
|
+ * blocks. For the subsampled data the 8x8 limitation is also subsampled.
|
|
|
+ */
|
|
|
+#define AFBC_FORMAT_MOD_CBR (1ULL << 7)
|
|
|
+
|
|
|
+/*
|
|
|
+ * AFBC tiled layout
|
|
|
+ *
|
|
|
+ * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
|
|
|
+ * superblocks inside a tile are stored together in memory. 8x8 tiles are used
|
|
|
+ * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
|
|
|
+ * larger bpp formats. The order between the tiles is scan line.
|
|
|
+ * When the tiled layout is used, the buffer size (in pixels) must be aligned
|
|
|
+ * to the tile size.
|
|
|
+ */
|
|
|
+#define AFBC_FORMAT_MOD_TILED (1ULL << 8)
|
|
|
+
|
|
|
+/*
|
|
|
+ * AFBC solid color blocks
|
|
|
+ *
|
|
|
+ * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
|
|
|
+ * can be reduced if a whole superblock is a single color.
|
|
|
+ */
|
|
|
+#define AFBC_FORMAT_MOD_SC (1ULL << 9)
|
|
|
+
|
|
|
+/*
|
|
|
+ * AFBC double-buffer
|
|
|
+ *
|
|
|
+ * Indicates that the buffer is allocated in a layout safe for front-buffer
|
|
|
+ * rendering.
|
|
|
+ */
|
|
|
+#define AFBC_FORMAT_MOD_DB (1ULL << 10)
|
|
|
+
|
|
|
+/*
|
|
|
+ * AFBC buffer content hints
|
|
|
+ *
|
|
|
+ * Indicates that the buffer includes per-superblock content hints.
|
|
|
+ */
|
|
|
+#define AFBC_FORMAT_MOD_BCH (1ULL << 11)
|
|
|
+
|
|
|
+/*
|
|
|
+ * Allwinner tiled modifier
|
|
|
+ *
|
|
|
+ * This tiling mode is implemented by the VPU found on all Allwinner platforms,
|
|
|
+ * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
|
|
|
+ * planes.
|
|
|
+ *
|
|
|
+ * With this tiling, the luminance samples are disposed in tiles representing
|
|
|
+ * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
|
|
|
+ * The pixel order in each tile is linear and the tiles are disposed linearly,
|
|
|
+ * both in row-major order.
|
|
|
+ */
|
|
|
+#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
|
|
|
+
|
|
|
+#if defined(__cplusplus)
|
|
|
+}
|
|
|
+#endif
|
|
|
+
|
|
|
+#endif /* DRM_FOURCC_H */
|